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Gaming on the Mac – Intego Mac Podcast, Episode 389

An update is coming to Apple’s AirPods Max headphones, and we’ll tell you what Apple isn’t telling you about its new features. Apple spends billions on it, but who is watching Apple TV Plus? Compared to the other streaming services, it doesn’t look like a lot. And we take a look at gaming on the Mac just as some big titles are coming to the marketplace.


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Transcript of Intego Mac Podcast 389

Voice Over 0:00
This is the Intego Mac podcast—the voice of Mac security—for Thursday, March 27 2025. This week’s Intego Mac podcast headlines include: An update is coming to Apple’s AirPods Max headphones, and we’ll tell you what Apple isn’t telling you about its new features. Apple spends billions on it, but who is watching Apple TV Plus? Compared to the other streaming services, it doesn’t look like a lot. And we take a look at gaming on the Mac just as some big titles are coming to the marketplace. Now here are the hosts of the Intego Mac podcast. Veteran Mac journalist Kirk McElhearn and Intego’s chief security analyst, Josh Long.

Kirk McElhearn 0:46
Good morning. Josh, how are you today?

Josh Long 0:50
I’m doing well. How are you, Kirk,

Apple announces dates for 2025 World Wide Developers Conference

Kirk McElhearn 0:53
I’m doing fine.I was just thinking it’s that time of year again, and I probably say it’s that time of year again, like 15 times every year. This time it’s Apple announcing the Worldwide Developers Conference, which returns from June 9 to June 13 at Apple in California, that time of year again, because this is the time of year when Apple is going to announce new products that they’re not going to ship, right?

Josh Long 1:14
Well, yeah, so last year at WWDC, of course, the big announcement was Apple intelligence, how that was going to be rolled into all the Apple operating systems? And, well, we still don’t have all the Apple intelligence features, and here we’re bumping up against the next WWDC, which is a little bit awkward. It’ll be really interesting to see, actually, how Apple chooses to address the whole you know, we don’t have the fully personalized Siri experience yet that we promised you last year. But don’t worry, it’s still coming. We’re working on it like they’re gonna have to give a progress update and sort of say something about it. I don’t, I don’t know whether they’re gonna give us an apology, really, but they’ll, they’ll have to say something about it.

Kirk McElhearn 2:00
Well, they’ve had a management shuffle. I think the person who is responsible for the Vision Pro has moved over to Siri, which means that they’re putting the B team on the Vision Pro.

Josh Long 2:10
I don’t know. I’m not exactly sure what that means, but they did shuffle some people around, and I don’t know whether that’s going to make a difference on the project, but we’ll see.

New AirPod Max headphones and a dubious new feature

Kirk McElhearn 2:19
Okay, Apple made an announcement about one of their products a couple days ago, the AirPods Max, which is five years old. The original AirPods Max when it came out, and it was updated, I think, last year, to have a USB C connector instead of a lightning connector. And here’s the Apple newsroom press release, lossless audio and ultra low latency audio come to AirPods Max, that sounds good, right? It sounds really good, doesn’t it? But what is ultra low latency audio? So here’s how they do this. The AirPods Max is a bluetooth headphone, but it has that USB C jack in it into which you can plug a cable to charge it or also to listen to audio. So let’s say you’ve got an iMac which has a speaker Jack, not an iPhone, because it doesn’t have a speaker Jack. And you can plug a cable into the iMac and into the headphones, and you’ll get lossless audio, and in addition, potentially high resolution audio, up to 24 bit, 48 kilohertz, which is, you know, a big deal, but ultra low latency. Latency is the amount of time between when a sound is produced and when it gets to your ears with Bluetooth headphones, this can take a bit if you’ve ever been on a chat with someone and there’s gaps when you’re talking, or when you see something happen in the game and you hear it on your headphones, there’s a quarter of a second delay when you plug headphones in with a wire, there’s no latency. It doesn’t exist. I mean, ultra low latency would be roughly the electricity that travels at the speed of light through the cable is how low it would be. It’s just wired headphones just don’t have latency. It’s not a thing. What is interesting is that you’ll be able to use these now, if you’re in a recording studio and you’re mixing audio, and you’ll be able to hear the spatial audio through your headphones, through a wired connection, rather than through a Bluetooth connection. Aside from that, not a big deal. It’s still $549 and it’s still, you know, it’s still the same old AirPods max that have been around for years. So this cable that you need to buy is $39 and I went to the Apple website to try and find it. I went to the AirPods Max page. I couldn’t find anything about it. I clicked buy, and I selected AirPods Max with no engraving. I expected to see potentially, oh, you can buy this cable now. Couldn’t find it. I looked in the accessory section of the store and audio adapters. Couldn’t find it. I found the old $9 cable, which is just a standard USB C to headphone jack, but that doesn’t handle high resolution audio. And the only way I could find this was to find an article on a website that mentioned it and had a link to it in the store. So if you are. Looking for this. Good luck. I do want to point out that in the Apple press release, we’ll link in the show note, the example of music that they’re playing on an iPhone is the latest album by dark side, which is a band that I really like.

Josh Long 5:11
We’ll also put a link in the show notes, just to make it easier for you to find that cable if you really want that $39 cable.

Apple TV Plus loses a billion a year

Kirk McElhearn 5:17
Exactly. It’s a pretty important cable if you want ultra low latency audio. But you know, anyone like I talked to a few people who work with audio, including our producer, Doug, and they just all snickered. So we have a report that Apple TV+ is reportedly losing a billion dollars a year. Now this is, let’s see, 5% of what Google pays Apple to be the default search engine on Apple devices. If I’m correct.

Josh Long 5:40
There’s a lot of different opinions on this. There’s one opinion that it’s totally fine if Google wants to spend that kind of money, then sure. Why not Apple could could use that money? Why not just allow them to have the default search engine for that payout? Right? There’s another perspective that, oh, well, maybe this is not good from an antitrust perspective, because there’s nobody else who runs a search engine who could afford to pay that kind of money. Maybe Microsoft. I guess you could argue that Bing could be the default search engine if Microsoft were to offer $2 billion to Apple or 1.5 billion. I don’t know, but any of the smaller players are completely shut out. There’s no chance that anybody else can really compete there.

Kirk McElhearn 6:24
On top of this, there have been a bunch of articles last week saying that things like Apple TV makes good content, but no one’s watching. And it’s true that they don’t say how many viewers they have for any of their series or films or anything, but their numbers are apparently not that good. From this is from people who analyze this and figure out how many people are watching. One of the problems I was thinking earlier that Apple cannot abandon Apple TV+ like they abandon, say, the air power some years ago, this multi device charger because it’s too high profile. It’s not just that. They launched it with people like Steven Spielberg and Martin Scorsese and all these other people. It’s not just that they’re spending something like $5 billion a year on it, but it is one of the big streaming services in viewer mindset, I would say, like, maybe not everyone watches Apple TV plus, but most people probably know it exists by now because of Ted lasso and severance, and was there another popular series that they had to remind me?

Josh Long 7:25
Well, there have been a handful that the that have gotten some popularity, but, yeah, they’re trying to compete, but it’s kind of a little bit mysterious as to why they felt like they needed to even go into this space in the first place. Like what? What made Apple decide all these years ago that they really needed to have their own Netflix competitor? Like, what a weird thing for Apple to decide to do.

Kirk McElhearn 7:48
Well, is it weird because they have the Apple TV hardware device, and this was they assumed it was a way to sell the Apple TV hardware device, and initially, Apple TV plus was not available on any other device, and then they slowly rolled it out to some smart TVs and other device. I think you can get it on Roku and a number of devices like that. But initially they tried to play it as an exclusivity. Quickly realized it doesn’t work.

Josh Long 8:13
We’ve talked before about how there’s sort of this very confusing naming convention, right? You’ve got the Apple TV, which is a physical product, and you’ve got Apple TV plus, which is not a physical product, it’s the streaming service name. So there’s an implication there that you probably need to have an Apple TV physically hooked up to your TV in order to get Apple TV plus, right? That’s, that’s the logical connection your brain leaps to you. Don’t assume, just hearing those names, that you can run Apple TV plus or stream it on any platform, including now on Android. As we mentioned recently, they even have an Android app.

Kirk McElhearn 8:50
And what if they made an Apple TV?

Josh Long 8:53
Oh, an Apple television. I see what you’re saying. Yeah, yeah. It took me a second to realize what you’re talking about, a TV set. Yeah, no. There were rumors years ago that Apple was working on that. What if they come out with an Apple television? Are they going to call that Apple TV? Then? What?

Kirk McElhearn 9:08
Yeah. The Verge article that we’re going to link to in the show notes points out that Apple News Plus Fitness Plus and Apple Arcade also struggle with low usage and profits and sales of digital books have taken a dip as well. I wouldn’t use Apple Arcade if I didn’t have an Apple one bundle, which points out here that this was reporting from the information sources tell you out that if these services weren’t included in the company’s Apple one bundle, which people mostly buy for iCloud, plus they likely wouldn’t be profitable. I do use Apple news, but not Apple news, plus it’s too expensive. I don’t use Fitness Plus. I do have an Apple TV subscription, an Apple TV Plus subscription in my Apple one subscription, which makes it cheap enough that for the few things I watch, it’s worth it. God, this is confusing. We’ll talk about something more confusing later. We want to just take a quick shift to a malware story the steam. Game store, and we’re going to talk later about gaming on the Mac the Steam game store was exploited to push malware twice in two months. You wrote an article about this. These weren’t Mac game demos, but this points out the risk of downloading anything from any app store, right?

Steam Store exploited for second time

Josh Long 10:12
We mentioned last month on the podcast that there was a game called PirateFi that was listed in the Steam Store, and evidently it contained infos dealer malware. So they took that down. And then just a month later, there was yet another app that was being advertised in the Steam Store. There was a demo available. There was another game that was advertised in the Steam store called sniper phantoms resolution. And if you downloaded the demo for this, again, this was a, thankfully, just a Windows app, and so if you’re a Mac user, this doesn’t directly affect you, but the fact that a major store like this can be used to promote something that’s actually malware, that’s, you know, it’s a Trojan horse, right? It’s, it’s designed to get you to download something, to install it on your computer, with the promise of it being something a game in this case, but what it’s actually doing is stealing information or stealing cryptocurrency wallets or stealing your cookies or something else from your machine. So this is just a reminder that it’s really important to make sure that you don’t assume that just because it got into a big store like steam or the Apple App Store or Google Play, or any other store that it necessarily means that it’s going to be completely safe. So you always have to try to do the best you can, to make a judgment call on whether this looks like it might be safe to use if it comes from a major company. You know, the particular app that you’re downloading, it’s probably going to be okay, but if it’s some company you’ve never heard of before, you always have to be a little bit cautious about it.

iMessage Scams on the rise

Kirk McElhearn 11:53
Okay. Before we go to the break, it’s time for Scam Watch. iMessage scams on the rise, tax refunds and toll payments, and you’ve got an article on the Intego Mac security blog.

Josh Long 12:03
We’ve talked about this a lot in recent months, right? This is another variation on on the same theme that we’ve been talking about. If you live in California, or if you have a California phone number, then chances are you’ve probably received one of these text messages. Because I know a lot of people who have gotten these, they use a very similar type of scheme to what we’ve seen with, for example, parking payments and whatnot, where they they give you a URL in the text message, and it’ll say something like, in this case, ftb.gov which, by the way, is not even a real site. And then a hyphen, and then some other stuff. So it’s not really ftb.gov it’s gov hyphen, all the other stuff, dot top in this case, or dot CFD, these random domains. But the whole point is, they’re putting a very deceptive little hyphen in the URL. So if you don’t know the difference between a slash and a hyphen in the URL, you might be misled into thinking this is taking you to a government website. The other thing about this is, like many of these scams, they tell you to go through this elaborate process. You’ve got to reply and exit and go back into the text message to enable the link anytime you see that in a text message. That should be a pretty good sign. This is probably a scam. And similar things have been happening over the past week or two with various states with Toll scams, where, depending on what state you live in, you might get a different variation of this that might target Massachusetts or New York or California residents or whatever. But any of these big cities that have toll roads have some sort of payment service where you can pay the toll. And so these things are claiming that you have evaded the toll or you need to pay a fine or whatever, and it’s the same scam all over again. They’re giving you a link. They tell you to exit the text message and go back in. So be very careful about these. These are super common. And by the way, the really interesting thing about all this is that all the examples I could find of this came over I message. I did reach out to Apple, by the way, about this, of course, Apple has not responded to my inquiry.

Kirk McElhearn 14:09
All right, let’s take a break. When we come back, we’re going to talk about some privacy stories, and we’re going to talk about gaming on the Mac.

Voice Over 14:16
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23AndMe bankruptcy and account holders’ user data

Kirk McElhearn 15:27
I think the first time we discussed concerns about 23AndMe was when there was a big data breach in 2023 I’ll put a link in the show notes to an episode of The Intego Mac podcast where we talked about it. 23AndMe is officially bankrupt, and this means that whoever buys them owns your spittle. Basically, you spit into a little tube and they sequenced your DNA. Now I want to say that I used three and me years ago. I think in 2013 and I deleted my data. I think after that data breach, because I didn’t trust them anymore. But now I think, Josh, you wrote an article saying, Should you delete your 23AndMe account data? I think you should have just said, delete your 23AndMe account data.

Josh Long 16:10
Well, I originally wrote this article in October. That was the last time, most recently that we talked about this, because there were a bunch of headlines around that period of time when this question was kind of back in the news, and there were some concerns about an executive that had left, you know, the board, because they disagreed with the CEO on something. And anyway, it was, it was kind of messy around that time, and so there was some ambiguity as to the future of the company. And well, now this week, 23AndMe put out a notice to consumers that it is seeking to find a partner, meaning a buyer who shares their commitment to customer data privacy, and they say, in the meantime, your data remains protected, your access is unchanged. We’re still providing all the same services, and we’re going to do everything that we’re already doing to protect your privacy. So the real question is, who is going to buy the company now? They will still, of course, you know, be required to follow the laws of whatever country they’re based in regarding data privacy and so forth. Presumably, they’re going to try to find a US based company to buy them. That’s where this kind of is a little bit ambiguous. Like you, if you feel like there’s got to be some US based company that’s going to respect my privacy, that will come along and buy up 23AndMe well, maybe that will happen if you’re really concerned about it, if you really just want to cut ties, you can kind of do that. There’s certain information that you can delete and there’s also information that you can’t delete. What they say they will keep is your genetic information, birth, date and sex, even after you delete your account. So they’ll keep those three things together. So technically, I guess you could say your genetic information is personally identifiable, but only if they can tie that genetic information to you as an individual, which they would need a DNA sample of you to compare it to this genetic information they have on on on hand. The other thing that they will will retain for as long as they see fit is your email address. You can’t completely get that deleted from their records. But other than that, if you want to delete your account, you have the option to do that.

Amazon Alexa to collect user voice recordings with no opt-out

Kirk McElhearn 18:27
OK. Quick reminder we mentioned last week that Amazon is removing the option to not send your Alexa voice recordings to the cloud, and this takes place on the 28th of March.

Josh Long 18:38
I’m very curious to see what ends up happening with this story, because surely somebody, there’s got to be a class action lawsuit here, right? This is, this feels like a bait and switch where we’re given some sort of implication that there’s a level of privacy, right? There’s a setting that you can opt out of things, and now all of a sudden, they’re just taking away that setting where you can opt out and maintain your privacy. That seems like a really big problem, so I’m curious to see what ends up happening with that.

Kirk McElhearn 19:05
Yes, because you bought a device under the assumption that you could have that privacy, and now you can’t have that anymore. If you use Alexa quick discussion of a chrome zero day. We’ve had a few chrome zero days, and this one was exploited in an espionage campaign. That sounds serious.

Chrome zero-day vulnerability

Josh Long 19:19
It is serious. This particular vulnerability is a sandbox escape vulnerability, so it’s it was chained with another vulnerability. So once they broke out of the sandbox that was supposed to be protecting you, then they could exploit another vulnerability beyond that. So it’s really important to make sure that you’ve got the latest version of your browser. No matter what browser you use at any point in time, you always need to make sure to keep it on the latest version, especially when there are zero days like this patch. So Google Chrome just released an update today, as when we’re recording this, and that means that very likely, over the next few days, you’ll see updates for all your other Chrome. And base browsers, Microsoft, edge, brave, Vivaldi and all the others.

What’s the status of gaming on the Mac in 2025?

Kirk McElhearn 20:04
Okay, we have an article on the Intego Mac security blog. Will 2025 be the year of gaming on the Mac? And there have been a lot of changes in the way Apple deals with games that really make it a viable platform for gaming with some limitations. Apple has been slowly developing a library of games that are sold in the Mac App Store. And Apple Arcade is a bit different, because that’s, you know, they’re selecting games and they’re making Arcade specific versions. But there are a number of what is called AAA games, which are basically, sort of gaming industry shorthand for expensive games that cost as much as Hollywood movies, and one of which was just released on the same day on the Mac App Store as it was on the other platform, Ubisoft, Assassins Creed, shadows, other games coming soon, civilization, seven other recent games, death standing Directors Cut Resident Evil four and power world. And so these are developers who are realizing that the Mac market is actually worth approaching. Now, one of the reasons for this is Apple’s game porting Toolkit, which allows Windows developers to port games to the Mac. I’m not going to say easily, because I don’t know how much there is going on with these games, but it’s certainly a lot simpler than rewriting a game for the Mac. Game Mode on the Mac, iPhone and iPad prioritizes the game that you’re playing so background processes won’t get in the way, and it shows that Apple is, I mean, they’re really trying with games now, thinking about this reminded me of all those old Mac world expo keynotes where there would always be someone coming on to talk about a game that would be my bathroom break. The max back then, couldn’t really do much with games, but with the MC race processors, they’re a lot more flexible and powerful for the type of games we have today, with some exceptions, which we’ll get to later.

Josh Long 21:52
In addition to all of these triple-A titles and Apple Arcade and other games that you can download through the App Store. There’s also and by the way, you can play some iPad games as well on your Mac, because a lot of times iPad games will play on a Mac as well. If you search for a particular title in the Mac App Store, sometimes it’ll say, design for iPad works on Mac. In fact, Apple even has a whole section of the Mac App Store specifically for that. But besides that, there’s also you can very often play Windows games on a Mac this doesn’t always work, as you might hope that it would, but there are a couple of tools. One of them is free, called Whiskey. There’s another one called crossover that’s been around for many years, where essentially, they’re taking kind of a Windows compatibility layer that’s been out there for a number of years. You might have heard of wine or wine is not an emulator. It allows you to use certain Windows apps on a Mac or Linux computer. And so they’re taking this technology, in fact, that’s what Apple’s game porting toolkit is partially based on so they’ve taken wine and put some other components together, and they’ve made this compatibility layer. And what whiskey does is it actually does all the the hard work for you for free. It’s a free app you can you can download, and there’s a little bit of work to get some Windows games running, and other Windows games won’t run at all, but there are many games that will run just fine on a Mac. There’s some more information about that in the article if you want to check that out.

Kirk McElhearn 23:28
There’s also cloud gaming, which I haven’t tried, but there’s Xbox cloud gaming and PlayStation’s PS Remote Play, and Amazon Luna. And this is a clever way to play games. You’re not playing them on your Mac. You’re playing them on a server someplace, and you’re basically getting a video stream to your Mac, and you can interact with it with a controller or mouse and keyboard, depending on the game, and it doesn’t matter how fast your Mac is, you don’t have to worry about your Mac’s processor and its capabilities.

Josh Long 23:55
That’s true, as a matter of fact, looking at the system requirements for some of these, you can run it on any Mac from 2009 or newer and and some of these, you can even really run on a Chromebook, if you, if you wanted to, like you don’t really need a powerful machine. You just need a fast, low latency internet connection, and you can play it almost as though you were playing it on a fast gaming PC.

Kirk McElhearn 24:19
That’s a good idea. I need to try that out. So in order to do research for this article, I did try out Assassin’s Creed shadows, the new game that came out last week. And when I went to the Mac App Store page, it said, works on this Mac. So I have an M4 I Mac, and I looked on I did. I researched this. I might do research. I looked on the Ubisoft website, and there’s a screenshot of the system requirements in this article. And you’ll see that the M3 and M4 Max are kind of in the middle, so there’s a bit on the left, in the middle and the right. And these three categories depend on how ray tracing is handled. Apple is highlighting the hardware accelerated ray tracing of M3 and M4 chips for this game. And. Few others. So I figured, hey, I got an M for iMac. It’s going to run really smoothly. And I downloaded the game, which took about an hour and a half, and I opened it up, and you, the first thing you get is a screen with a couple of settings, and then you get a screen with video settings. Now it defaulted to my max resolution, 2560 by whatever. And I thought, oh, okay, so it’s going to play at this resolution. And I left all the settings there, so there’s a preset low, medium high. So I went to medium, I knew that I didn’t have the fastest Mac, and I went to play, and I waited, and things were stuttering and stuttering, and I didn’t bother to measure the frame rate afterwards. So there’s even a benchmark tool in the options thing. And then I realized, after about two hours of playing with this and juggling with all the settings, you have to go down to 720 p and you have to go on the low setting for everything. And this is on an M4 iMac. This is on the current Mac desktop that most people will own. Now to go even further, if I go to the Mac App Store on my M2 MacBook Air, it says works on this Mac as well. And if you dig into the information about the app, it’s kind of vague. You look in the description of the app, and you scroll down to the very bottom, and you click More, so you know you’re already a couple of steps beyond what most people say. And it says the minimum is an M1 max or an M2 pro hardware recommendations for sustained performance, MacBook Pro, iMac Mac mini MAC studio, Mac Pro. I’ve got an iMac so I should have sustained performance. I got it refunded. It was not a very good experience, and I’ve seen a lot of Mac users have had problems with this. I bought it on the Xbox. It runs really smoothly on a five year old Xbox.

Josh Long 26:44
This is a really good point. And to be fair, you probably won’t run into this for most Mac games. This is specifically for triple-A titles.

Kirk McElhearn 26:50
This is an edge case, because this is a really demanding game.

Josh Long 26:55
Exactly. This is one of those games that requires hardware based ray tracing and all those kind of things, and so you do need as Pro, Max or ultra of a chip as you can get. Now, one thing that I wanted to point out is that for me, if I go and pull up this game in the Mac App Store on my Mac that I’m currently using, which is an M1 this is the first generation M1 MacBook Air. It’s not a max, but it will tell me that this game is compatible with my Mac, because it says it’s compatible with any Mac that runs M1 or later. That’s the App Store requirements list. But if you read in the developers notes, if you expand, if you hit more, and read all the details from the developer which, who’s going to do that? I mean, you, you have to, you have to really know to go and dig through the system requirements and dig through the developers comments to find out that this might not actually be compatible with my Mac. That’s not a good experience, and Apple definitely needs to fix that. Moreover, I can just hit the buy button. It like if I didn’t even scroll down at all to look at Apple’s list of system requirements, even I could just buy the game right there and and try to play it and find out that, oh, wow, this really doesn’t work well on my Mac, because it’s not designed to work on my Mac. After all, there’s a lot of good information in this article, and if you’re curious about gaming on the Mac, definitely check this out and take a look at some of the links that we’ve offered in the article.

Kirk McElhearn 28:23
So Apple’s processors are confusing because there’s M1, M2, M3, M4, there’s Max Pro, there’s the base model, the max, the Pro and the Ultra. We’re going to link to a very short video from Marcus Brownlee where he uses a whiteboard to show the four different processors into four different levels. What he doesn’t say is, for example, is an M1 Ultra faster than an M4 base, or which is faster an M4 Pro, or an M3 Ultra, Max, whatever. And I think this is a problem with Apple. I think we’ll discuss this in a future episode. It’s a problem with Apple in we were looking at specs for old Macs such as I max and everyone. Okay, you don’t know what a Core i three or i Five, I seven processor is, but you had a megahertz speed, so you would be able to compare the speed of this to the speed of the other one, and you would know that the five is faster than the three at the same speed, right? But now we have absolutely no information about this. This is all these black boxes, and we just trust Apple to say this is the fastest Mac ever, even though it’s not so anyway, link in the show notes to the article and to the video from Marcus Brownlee, and we will talk about this more in the future until next week. Josh, stay secure.

Josh Long 29:35
All right, stay secure.

Voice Over 29:39
Thanks for listening to the Intego Mac podcast. The voice of Mac security with your hosts, Kirk McElhearn and Josh Long. To get every weekly episode be sure to follow us in Apple podcasts or subscribe in your favorite podcast app, and if you can leave a rating, a like or a review. Links to topics and information mentioned in the podcast can be found in the show notes for the episode at podcast.intego.com. The Intego website is also where to find details on the full line of Intego security and utility software. intego.com.

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